By Part 11, your roster should be deep. Because of the Fatigue system, you can no longer rely on a single "A-Team."
Are you still using basic grenades? It's time to upgrade. According to expert strategies from the XCOM community , the is arguably the strongest heavy weapon in the game, capable of nuking cover from extreme distances. If you haven't secured one yet, make it a priority in your next Experimental Powered Weapon project. 4. Facing the Chosen: The Hunt Continues XCOM.2.War.of.the.Chosen.part11.rar
XCOM 2 is about making the best of a bad situation. Whether you're dealing with the Lost in an abandoned city or a Chosen sabotage on the Avenger, remember: Luck is a resource you manage, not a guarantee. fandom.com/wiki/Reapers">Reapers or the Skirmishers ? By Part 11, your roster should be deep
Welcome back, Commanders. If you’ve been following our campaign, you know we’ve reached that critical juncture where the initial panic of the alien invasion has settled into a cold, calculated war of attrition. According to expert strategies from the XCOM community
By now, you should have identified their strengths and weaknesses.
Ensure you are leveling up Soldier Bonds. A Level 2 or 3 bond can turn a disastrous turn into a victory by granting extra actions or removing mental impairments.
When you finally launch the stronghold assault, remember that it's a two-part mission. Bring Medikits to stabilize units, though many top players prefer "proactive" items like Frost Bombs or Mimic Beacons to prevent damage entirely. Final Thoughts