Leveraging the UI Toolkit for lightweight menus. 3. Development Milestones (v0.1)
Built on a specific Unity Tech Stream (e.g., Unity 6 ) to leverage modern rendering like the Universal Render Pipeline (URP). Core Systems: Unity – iDoll [v0.1]
Use of Shader Graph for stylizing character textures. Leveraging the UI Toolkit for lightweight menus
Importing 3D character models and basic rigging. Unity – iDoll [v0.1]
Summarizes the current state of iDoll v0.1 as a successful functional prototype that validates the core visual and interactive concepts before broader feature implementation.