: Development began in 1999 for the original PlayStation (on four discs) before moving to the GameCube in 2000, and finally arriving on the Xbox 360 in 2008.
: Estimated costs for the game ranged between $60 million and $100 million , making it one of the most expensive and risky projects of its era. Unique (and Controversial) Design Too Human [Region Free][PAL][ISO]
The legacy of Too Human (2008) is defined more by its turbulent decade-long development and a company-ending lawsuit than by its actual gameplay. While originally released as a commercial Xbox 360 title, it is now widely known as a game that Microsoft made available to ensure its preservation after legal battles forced its removal from most markets. The "Unattainable" Game Made Free : Development began in 1999 for the original