Introduction of Frigates (new ship type) and a total rework of combat computers to prioritize specific engagement ranges (Swarm, Picket, Line, Artillery, Carrier).
Cybernetics was split from Synthetic Ascension to become its own unique path with new traits and mechanics.
Ascension paths (Psionic, Synthetic, Genetic) were transformed into dedicated Tradition Trees rather than single perks.
If you are upgrading from an older version (pre-3.6), here are the most significant changes included in this build:
Users of the often face unique challenges compared to the Steam version: Stellaris 3.6 "Orion" Update | Available Now!
Introduction of Frigates (new ship type) and a total rework of combat computers to prioritize specific engagement ranges (Swarm, Picket, Line, Artillery, Carrier).
Cybernetics was split from Synthetic Ascension to become its own unique path with new traits and mechanics.
Ascension paths (Psionic, Synthetic, Genetic) were transformed into dedicated Tradition Trees rather than single perks.
If you are upgrading from an older version (pre-3.6), here are the most significant changes included in this build:
Users of the often face unique challenges compared to the Steam version: Stellaris 3.6 "Orion" Update | Available Now!