Final Dev Letter & FAQ
2025-01-29
Explore a vast open world, rendered with the award-winning Apex engine, featuring a full day/night cycle with unpredictable weather, complex AI behavior, simulated ballistics, highly realistic acoustics, and a dynamic 1980’s soundtrack.
Experience an explosive game of cat and mouse set in a huge open world. In this reimagining of 1980’s Sweden, hostile machines have invaded the serene countryside, and you need to fight back while unravelling the mystery of what is really going on. By utilizing battle tested guerilla tactics, you’ll be able to lure, cripple, or destroy enemies in intense, creative sandbox skirmishes.
Go it alone, or team-up with up to three of your friends in seamless co-op multiplayer. Collaborate and combine your unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated.
All enemies are persistently simulated in the world, and roam the landscape with intent and purpose. When you manage to destroy a specific enemy component, be it armor, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours, or weeks later.
The petals of the Great Sakura did not fall; they bled. In the celestial kingdom of Cherry Blossom, the legend of the first Sakura Hime had faded into a nursery rhyme. But for Princess Kaguya, the second to bear the title, the weight of the blossoms was a physical ache. Unlike her predecessor, who commanded the spring with a smile, Kaguya’s touch turned the trees into crystalline glass.
"You are the second breath of the world," he would tell her, his eyes fixed on the horizon where their enemies gathered. "When the moon reaches its zenith, you will bloom, and they will shatter."
Instead of a wave of shattering glass, Kaguya let out a soft, low hum. The glass trees didn't explode; they melted. They turned into a thick, luminous mist that smelled of rain and forgotten dreams. The mist didn't kill the soldiers below; it made them drop their swords. It made them remember their homes, their mothers, and the feeling of sun on their skin.
Her father, the Emperor of the Silver Moon, saw this as a weapon. He didn't see a daughter; he saw a siege engine. He kept her locked in the High Pagoda, where the air was always thick with the scent of fermented nectar and old magic.
Read the latest news from the Generation Zero development team.