Roblox - New Advanced Combat/fist System Access

: Uses Raycasting or Region3 instead of basic .Touched events to ensure hits only register during active animation frames. Defensive Maneuvers : Blocking : Reduces or negates incoming damage.

: Dashing or "flash steps" to avoid attacks. 2. Setup and Configuration Roblox - New Advanced Combat/Fist System

: Hit targets enter a "stun" state, preventing them from attacking for a short duration. : Uses Raycasting or Region3 instead of basic

Advanced systems move beyond simple "click-to-punch" by integrating these mechanics: Roblox - New Advanced Combat/Fist System