: Ranges from mild coughing to total organ failure. Severity increases DNA gain and slows research, while lethality kills the host population.
: Players manage three primary evolution categories using DNA points earned by infecting people and popping icons: : Ranges from mild coughing to total organ failure
: Resistances to heat, cold, and drugs, as well as unique traits like Genetic Hardening to slow the cure. : Ranges from mild coughing to total organ failure
: The game uses real-world data and advanced AI to simulate a global pandemic. Countries react by closing borders, airports, and seaports as infection grows. Disease Types and Modes : Ranges from mild coughing to total organ failure