: The submarine moves across a side-scrolling environment while a mouse or controller allows you to aim and fire in 360 degrees. Modes :
: Points earned from destroying enemies can be spent in a shop to upgrade your ship's armor and firepower. Critical Reception Ocean Commander
: Generally considered the more stable versions, though the core gameplay issues remain. Final Verdict : The submarine moves across a side-scrolling environment
: Reviewers often describe the submarine as looking like a "Fisher Price toy," and the overall level design is noted as being nonexistent or extremely basic. Ocean Commander
: Critiqued for "awkward and clunky" motion controls that are less precise than the DS touch screen or a traditional analog stick.