Players are not "Trainers" but "Wardens." You are chosen by a specific Legendary lineage to protect a region.

Pokémon Aetherium moves away from the "Gotta Catch 'Em All" fatigue and focuses on the "Power of One." By making Legendaries difficult to maintain but awe-inspiring to use, the game creates a living, breathing ecosystem where every encounter with another player feels like a clash of gods.

A live leaderboard where the top 10 players represent the "Council of Legends." These players can actually set "World Quests" for lower-ranked players, such as "Defend the Spear Pillar from Team Galactic."