: If you are playing on an ultrawide monitor (e.g., 3440x1440), you may need to manually scale the preset elements up by 50%–60% in the FallUI editor to fit the larger screen . If you'd like to get started with this layout:
: Specifically the version compatible with HUD overlays .
This setup relies on the synergy between three major modifications:
: Once installed via a mod manager, you must go to MCM > FallUI - HUD > Layout and select "Import Layout" or choose the preset from the list . Usage Tips
: The underlying framework that allows for real-time moving, scaling, and rotating of every individual UI element (compass, health bars, etc.) .
: Most UI changes require a game reload to fully take effect; quick-saving and quick-loading may not always refresh the layout correctly .
: A visual widget that displays your character's limb health and status effects (like radiation or crippling injuries) directly on the HUD, similar to the health monitors seen in classic tactical shooters . Key Features
: While FallUI is drag-and-drop, the Condition Boy widget often requires manual coordinate entry (X/Y dimensions) in its specific MCM settings to align perfectly with the HU3D frames .
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