: Players can navigate 3D environments with customizable avatars to interact and find matches in "Player Match" mode. Story Mode The Animation of Guilty Gear Xrd & Dragon Ball FighterZ
: Developers used custom cell shaders and independent light sources for each character to meticulously control shadows and highlights, maintaining a classic 2D aesthetic even during 3D camera rotations. Guilty Gear Xrd REVELATOR
: Johnny, Jam Kuradoberi, Raven, and Dizzy (who was added after winning a fan vote). : Players can navigate 3D environments with customizable
: While gameplay remains on a fixed 2D plane, the engine allows for cinematic camera angles during special moves and cutscenes, providing a sense of scale and impact that traditional sprites could not achieve. Character Roster : While gameplay remains on a fixed 2D
: Designed for beginners, this mode allows for simplified inputs for special attacks and combos.