: Includes new OSTs for Cave and Forest stages, improved collision detection for the Katana, and updated boss sprites. Player Feedback
: A tactical weapon that launches projectiles upon dashing and refills charges on kills.
: Cards now clearly label their type (Weapon, Stats, Weapon Modifiers, or Effect) for better deck building.
: A new stat gained from powerful "unstable" cards. It increases enemy strength and experience gain.
: The projectile system was completely rebuilt to handle thousands of on-screen projectiles without lagging.
“The projectile optimisation was much needed for late-game runs with thousands of effects.” SteamDB Rogue: Genesia - UPDATE 0.7 - SteamDB
Community members often highlight the increased variety and performance improvements in this update.
: Includes new OSTs for Cave and Forest stages, improved collision detection for the Katana, and updated boss sprites. Player Feedback
: A tactical weapon that launches projectiles upon dashing and refills charges on kills. File: Rogue.Genesia.v0.7.0.3.zip ...
: Cards now clearly label their type (Weapon, Stats, Weapon Modifiers, or Effect) for better deck building. : Includes new OSTs for Cave and Forest
: A new stat gained from powerful "unstable" cards. It increases enemy strength and experience gain. improved collision detection for the Katana
: The projectile system was completely rebuilt to handle thousands of on-screen projectiles without lagging.
“The projectile optimisation was much needed for late-game runs with thousands of effects.” SteamDB Rogue: Genesia - UPDATE 0.7 - SteamDB
Community members often highlight the increased variety and performance improvements in this update.
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