: Added crows, fish, and boars to the environment. Technical & System Improvements

: Bows and arrows (light, heavy, and explosive) were added, along with a "throwing" category featuring shurikens, war darts, and boomerangs . Movement & Combat Physics : Added support for sitting mode and crouching .

: Implemented quality settings for shadows and textures , including indirect shadows for characters.

: The "Arena" campaign was partially modified with reworked wave orders, new training rounds, and new enemy types like archer-civilians and archer-soldiers .

Enhanced , allowing weapons to stick into environmental objects and improved penetration for impaling enemies. Introduced "head ripping" as a new finishing move. New Content & Campaign Changes