: Add a ScreenGui with a button. A LocalScript inside the button will fire the RemoteEvent when clicked.
: Continuously targets a specific player to keep them away or eliminate them from an area.
If you are looking to create a similar effect within your own game using , the process is different from exploiting: FE Part Flinger
: This is Roblox's security system where the server must approve changes made by a client. Part flingers bypass some of these restrictions by exploiting how the server delegates physics calculations for unanchored parts to nearby players (Network Ownership). Common Features :
: Use RemoteEvents in ReplicatedStorage to communicate between the player's UI and the server. : Add a ScreenGui with a button
: Create a script in ServerScriptService that listens for the event and applies LinearVelocity or AngularVelocity to a part when triggered.
: The script identifies unanchored parts in the game environment and "attaches" them to the user's character or a specific point. By rapidly changing the position or orientation of these parts, the script creates a "black hole" effect or a high-speed projectile that can push or "fling" anything it touches. If you are looking to create a similar
: Allows the user to "grab" large objects like cars or buildings and move them around as if they were handheld tools.