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: Inflicts Paranoia , causing hallucinations and reducing a survivor's visibility.
: Once all tasks are finished, the Bunker (or Radio Tower) opens, allowing survivors to flee and win the round. Specialized Survivor Classes : Inflicts Paranoia , causing hallucinations and reducing
: Uses stealth tactics, such as temporary invisibility when standing still. Killer Classes and "ESP" Abilities Killers use unique abilities to track and "kill" survivors: : Inflicts Paranoia
: Can use Intimidation (a roar) to reveal all survivor locations via heartbeats for 15 seconds. the Bunker (or Radio Tower) opens
: Survivors find gas cans marked with an icon and carry them to tanks to pour gas.
Survivors can choose from several classes, each with unique perks: