: Unlike 3ds Max’s native event-based systems (like Particle Flow), tP uses a non-linear, rule-based workflow . This means particles react to conditions constantly rather than just waiting for a specific frame trigger, making it ideal for massive destruction scenes.
Cebas Thinking Particles (tP) for (v6.6.0.134) is a non-linear, rule-based particle system designed for complex multi-physics simulations in film and gaming. : Unlike 3ds Max’s native event-based systems (like
This solver is a dedicated tool for simulating highly viscous fluids. Unlike standard particle systems that use "hacks," this physics-based solver provides: This solver is a dedicated tool for simulating
You can find more detailed documentation and tutorials on the official Cebas website or through the thinkingParticles Manual . : The updated ImplicitShape operator allows for the
: Version 6.6 utilizes the industry-standard OpenVDB for managing 3D volume data, ensuring high-speed processing and compatibility with feature film pipelines.
: The updated ImplicitShape operator allows for the automatic creation of air or foam bubbles inside a fluid surface with a single click. Other Notable Capabilities