Cg-sand-01.7z May 2026
Cached data from a particle simulation (like Houdini or Blender) representing moving sand or granular materials.
High-resolution PBR (Physically Based Rendering) textures for sand surfaces, including maps for Albedo, Normal, Roughness, and Displacement. CG-Sand-01.7z
To access the contents, you must use an archive manager that supports the LZMA or LZMA2 compression algorithms, such as 7-Zip (Windows) or Keka (macOS). Cached data from a particle simulation (like Houdini
Refers to the specific subject matter (e.g., sand textures, a desert environment, or a specific project codename). 01: Version or sequence number. 2. Probable Contents including maps for Albedo