A new "Prototype" system allowed players to craft unique weapon variants with special perks using "Salvage" earned through gameplay. Zombies in Spaceland
For the first time, players engage in seamless aerial dogfights using "Jackal" starfighters and experience zero-gravity combat. Call of Duty: oneindige oorlogsvoering
Missions take place across various planets and moons, providing a visual departure from previous earthly settings. Multiplayer & Gameplay Mechanics A new "Prototype" system allowed players to craft
The cooperative mode took a radical turn with , a vibrant 1980s-themed amusement park setting. emphasizing fluidity and speed.
Players could play classic arcade games to earn "Soul Power" and revive fallen teammates.
Infinite Warfare's multiplayer expanded on the "chain-based movement" system introduced in Black Ops III , emphasizing fluidity and speed.