Рўс‚р°с‚сњрё Рѕр° С‚рµрјсѓ: "beamng Drive" -

: Vehicles are built from thousands of "nodes" (points of mass) connected by "beams" (springs).

: When you hit a wall, the beams bend or snap independently based on the force of impact, allowing the car to crumble exactly like real-world metal. : Vehicles are built from thousands of "nodes"

: Dozens of pre-made challenges, including police chases, stunts, and high-speed races across varied terrains like urban motorways or off-road trails. including police chases

Most racing games use "rigid-body" physics, where a car is a solid block and damage is just a pre-made texture swap. BeamNG.drive uses a based on a "node-beam" architecture: : Vehicles are built from thousands of "nodes"

: A more recent addition where players start with a basic vehicle and complete missions to earn money for upgrades.